My 9 and nearly-7yo sons enjoyed following along with what I thought would be a tedious #Godot tutorial on 2D sprite cutout animation and skeletons. They're too young to understand the language in them, letalone fully understand it (and the necessary prior knowledge), but they were getting a hang of it and having a blast. Turns out, tedious was good as rote practice.
They've drawn their own characters, so I wanted them to see how they'll have to draw individual components.
This is the tutorial:
@mikegerwitz nice, also under a license suitable for documentation (which is also some type of functional/practical data/work). 🙋
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